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Art Design DIY ITP NYU VisualMusic Zazzle

ODI and AMO T-shirts

I worked on my ODI and AMO characters this weekend, adding color, and putting them on t-shirts:

ODI et AMO shirt
ODI et AMO by Hepnova
ODI et AMO shirt
ODI et AMO by Hepnova
Buy a tee shirt online from zazzle.com

More info

Categories
ITP Music New York NYU Video VisualMusic

Kitchen Song

Our assignment this week in Visual Music class with Zach Layton at ITP was to “make a projected image display without computer…only light and other means to diffract it.”  I decided to create a piece using common household objects.  I used a flashlight to shine light through glass containers I found in my kitchen (a jam jar, a bottle, and a  blender) and projected onto the marble surface of my kitchen wall.  The result was a subtle texture of light contrasting with the natural patterns in the marble.  I recorded my little domestic light show with my G10.

Then, for the audio portion of Kitchen Song, I recorded sounds from appliances in my kitchen: the sink, the dishwasher, the blender, the stove, the microwave – my response and homage to John Cage’s Water Walk.  Then I layered over growly synth improv I played on the trusty old SidStation.

By the way, the online video format doesn’t really do the piece justice. It’s designed to be projected on a large screen in a very dark room, with the audio turned up really loud.

Without further ado, I present Kitchen Song:

Kitchen Song on Vimeo
Kitchen Song on Blip.tv

Categories
Art ITP NYU VisualMusic

Performance Art Board Game

Das Neunundneunzigmusikspiel
Opus 1: Die Neue Weltanschauung

For 4 to 9 performers

Das Neunundneunzigmusikspiel (99 Music Game) is a cheeky little board game I invented for my Visual Music class as a way of executing a musical “score” consisting of a list of 99 words or phrases.  The game board, one six-sided die, a placeholder  (coins or Monopoly characters work well) and the list are necessary to play the game/piece.  I have composed my first piece for the system, but presumably, anybody can “compose” their own list of 99 words or phrases to be used for the Game.

All players place their placeholders on “start.”

Each player rolls the die to determine the order of play.  If two or more players roll the same number, then they should roll again, and repeat if necessary until an order is established.

In the established order, each player rolls the die, and advances the placeholder the corresponding number of spaces.  The player then looks up the word or phrase corresponding to the number of the space where she has moved the placeholder.  She then verbally calls out the word or phrase, and then performs a gesture that interprets the word or phrase.  A gesture is broadly defined as a vocal or instrumental performance, interpretive dance, or other expression.  The other players may also choose to perform complementary gestures expressing the word or phrase, but it is optional.

The players continue performing until the next player decides to roll the die, advances the placeholder, and calls out the corresponding word or phrase, after which the players perform the next gesture.

Game play continues until the placeholder arrives at the end (fin).  If there is an “over-roll,” for example, if the placeholder is one space away from the end, but the player rolls a six, the move is still considered to be valid ending.

Download PDF of game instructions and score.

Download PDF of game board.

I would love to execute this score sometime, anybody interested in performing it with me?

Categories
ITP Music VisualMusic

Vocal Drone

This week’s assignment for Visual Music is to compose a drone music piece.

My voice as the only sound source + La Monte Young + Björk’s Medúlla + Dangerously-close-to-Enya vocal overdubs, reverb, and delay + a lot of copy and paste =   Vocal Drone.

Enjoy.

[display_podcast]

Categories
Audio ITP Music NYU VisualMusic

Visual Music: Spectral Music Etude

Our assignment for week 3 of Visual Music with Zach Layton is to “take 12 tone piece & stretch it out with FFT, do spectral analysis, make it a new piece.”

I opened up the AIFF of the 12 tone piece I composed last week in SPEAR.  Then I used SPEAR to drag different frequency partials around.  I eliminated most high frequencies and used the pen tool to draw some frequencies to create a 1-minute drone piece, which I exported as an AIFF.   Then I used SoundHack to mutate the SPEAR-edited file with the original 12 tone piece from last week.  This is the resulting new piece, a spectral/FFT “remix” of the original, if you will.  The spectral analysis above was also done by SoundHack.

[AIFF] [MP3]