In New Orleans, music can easily be mistaken for a natural resource. It seems to emanate from every cobblestone and corner bar. But every note of every song is a product of human beings, many of whom are living in a system that is increasingly inhumane. At the second annual UX for Good event, user-experience designers from across the country convened in New Orleans, where they applied their unique brand of unrelenting empathy to the problems musicians face in their everyday lives. By the end of the event, the team of designers had devised three original ways to connect New Orleans musicians with the prosperity they deserve. Read more about what they came up with at ux4good.com.
Description: Designing Participatory Movements
Alessandra Orofino and Lee-Sean Huang, DSI faculty members and founding team members of Purpose Brazil, will discuss the role of design in their work building participatory movements, large groups of people coming together to create shared civic value.
Brazil is known for its supermodels, but what about its social innovation models? Besides the economic boom, the country is finding a new groove in the field of digital collaboration and activism.
Last year, I moved from New York to Rio de Janeiro, where Purpose has opened its first overseas office. I have met with local innovators and interacted with all kinds of people on the streets, at the beach, and in botequins (informal bars). These experiences have all enriched my work in social innovation. Besides stimulating my creativity, immersion in a different culture and working in a foreign language have heightened my sense of mindfulness and empathy, reminded me of the virtue of humility, and taught me a few things about what it means to innovate.
“We’re adamant this not be a program where people sit in a classroom and talk about how great it’s going to be when they go out and change the world,” says program chair Cheryl Heller at the School of Visual Arts (SVA) in New York, and a board member of PopTech. “It is helping designers go beyond self-expression, which is how most designers are taught, and how to put [design] into practice to create a change.”